AI Insights · Timothy · April 2023
Top 5 Gacha Games on iOS in South America - Q1 2023
Discover the performance trends of the top 5 gacha games on iOS in South America during the first quarter of 2023, with insights on downloads, revenue, and active users.
In the first quarter of 2023, the top 5 gacha games on the iOS platform in South America exhibited various trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance:
8 Ball Pool™ experienced a consistent revenue stream, peaking at around $30K in early January and fluctuating between $21K and $28K throughout the quarter. Weekly downloads saw a high of approximately 88K at the start of the year, gradually declining to around 66K by the end of March. The game maintained strong engagement, with active users ranging from 1.5M to 1.6M.
eFootball™ 2024 had a notable revenue peak of about $47K in late December, followed by a dip to around $14K in late January. The game's weekly downloads started at approximately 48K, declining to around 25K by the end of March. Active users remained relatively stable, hovering around 430K throughout the quarter.
Mario Kart Tour saw its revenue fluctuate, with a high of around $5.9K in late December and a low of $2.3K in late February. Downloads ranged from about 21K at the beginning of the year, dipping to approximately 14K in early February, and then rising again to around 17K by the end of March. Active users showed some variability, ranging from about 96K to 114K.
Asphalt Legends Unite maintained a steady revenue stream, peaking at about $2.1K in early January and experiencing minor fluctuations around this value. Weekly downloads were stable, starting at approximately 14.5K and ending at around 11.5K. Active users remained consistent, ranging from about 28K to 33K.
Genshin Impact: Natlan Launch exhibited a strong revenue performance, peaking at around $85K in early February. Downloads saw highs and lows, with a peak of approximately 21K in mid-January and a low of about 7.4K by the end of March. The game had a stable active user base, fluctuating between 99K and 119K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.